Control Freak: My Epic Adventure Making Video Games

Written by:
Cliff Bleszinski
Narrated by:
Kurt Kanazawa

Unabridged Audiobook

Ratings
Book
2
Narrator
2
Release Date
November 2022
Duration
9 hours 24 minutes
Summary
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game industry as it grew from niche hobby to hundred-billion-dollar enterprise.

Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock star status. In Control Freak, he gives an unvarnished, all-access tour of the business.

Toiling away in his bedroom, Bleszinski created and shipped his first game before graduating high school, and at just seventeen joined a fledgling company called Epic Games. He describes the grueling hours, obscene amounts of Mountain Dew and obsessive focus necessary to achieve his singular creative visions. He details Epic’s rise to industry leader, thanks largely to his work on bestselling franchises Unreal and Gears of War (and, later, his input on a little game called Fortnite), as well as his own awkward ascent from shy, acne-riddled introvert to sports car-driving celebrity rubbing shoulders with Bill Gates. As he writes, “No one is weirder than a nerd with money.” While the book is laced with such self-deprecating humor, Bleszinski also bluntly addresses the challenges that have long-faced the gaming community, including sexism and a lack of representation among both designers and the characters they create.

Control Freak is a hilarious, thoughtful, and inspiring memoir. Even if you don’t play games, you’ll walk away from this book recognizing them as a true art form and appreciating the genius of their creators.
Reviews
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Tommy Peter B.

Fantastic book if you're into Gears of War, or shooting games in general. Hearing a thorough game developer perspective in such detail is refreshing and insightful. And it really does answer the question of "do they just add things because they think they're cool?" once and for all. Really worth the listen, even though the narration often makes the writing sound worse than it really is. Bleszinski uses very informal language, which the narrator tries to read like it's artful at times (spoiler: it makes straight forward writing sound like bad writing).

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